A little work on the armor:
Friday, August 22, 2014
Caine WIP pt. 4
I developed the colors of the leather areas a little more, they're nearly done. I also intensified the shadows a little in a few places, mainly with blue and purple.
Thursday, August 21, 2014
Wednesday, August 20, 2014
Caine WIP pt. 2
Some work on the face. I wanted to improve my eye technique, and found this to help. I would like to get some pupils in there, but I don't think I have a brush with a tip fine enough to do it... or else I just have to work up the courage to give it a shot!
Tuesday, August 19, 2014
Caine WIP pt. 1
I decided to do a different figure before I tackle either Jakes again or go for something different. I have a big project planned... but I'm going to sit on it a little while longer. So, for now, here's pCaine. He's been sitting around for the last couple years, and I figured it was time to get some paint on him.
I want to practice strong global lighting, so hopefully you can see that developing.
I want to practice strong global lighting, so hopefully you can see that developing.
Sunday, August 17, 2014
Jakes - Decision
I've decided I'm going to scrap her and start over. I want to try to fix her face with some green stuff, and I really want to improve my eye-painting technique. Like I said, I'm also unhappy with some of the coloring and roughness of the blends, and would like to spend some more time on those areas. I tried to rush this one, and as a result I'm unsatisfied. What's great about having a metal model, though, is that it can easily be stripped!
Jakes WIP pt. 4
All that's really left to do is finish the goggles and do some glow effect on the sword. I'm not super proud of this, I really rushed through it and it shows. It looks really rough. I do, however, really like the texture of the armor and the hair color. Other than that, I'm disappointed. I wanted to have it finished so I could submit it to the PP No Quarter thing (the due date is tomorrow), but I don't think this is my best work at all... so I doubt I will do so.
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